I’ve started a research project which hopes to explore how third level academics are using technology at home and in their classrooms. I have some preliminary results, which will change with each respondent. This infographic is just a snapshot of some questions posed, answers given, and some questions raised from the research!
This is a really interesting article. Consider Crowdcube. Crowdcube helps startup and growing businesses to raise business finance by letting people invest via our equity crowdfunding platform
Crowdsourcing could be a silver bullet for integrating digital humanities methods into the undergraduate curriculum. Why?
Crowdsourcing means getting the general public to do tasks. Jeff Howe explains the phenomenon in “The Rise of Crowdsourcing” (Wired Magazine, June 2006) by analogy with outsourcing. This method of labor is growing for scholarly and cultural heritage projects, and that’s where it intersects with the undergraduate curriculum. Collaborative manuscript transcription projects, like Transcribe Bentham, have received quite a bit of the attention, but there are a variety of opportunities out there for motivated students to engage in the process of digitizing, preserving, and studying collective resources and data. For example, the Perseus Digital Library (whose flagship collections cover the history, literature and culture of the Greco-Roman world) has drafted a call to
Advance our understanding of the Greco-Roman World! Contribute to the Scaife Digital Library — improve…
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